Discover How Generative AI is Transforming the Way We Work From Enterprise, Creative Design to Gaming – Embracing the future

Generative AI refers to a type of artificial intelligence that can generate new content, such as text, images, or audio, using machine learning algorithms. Unlike traditional rule-based systems, generative AI can create new content that is not based on pre-existing templates or data.

Generative AI can be used to create a wide range of content, from product descriptions to news articles to art. However, it cannot fully replace human creativity, as it lacks the ability to understand the nuances of language, culture, and context like humans do. Instead, it can be used as a tool to augment human creativity and help speed up the content creation process.

Several large companies are using generative AI to build meaningful tools. For example, OpenAI has developed GPT-3, a language generation model that can summarize, translate, and generate text. Adobe’s Sensei uses generative AI to enhance creativity in their platform by suggesting images, colors, and layouts that can complement a user’s design. Additionally, the music streaming service Amper Music uses generative AI to create custom original music tracks for users based on their preferences.

For those working throughout the chain of content creation, the rise of generative AI means that there is potential for increased efficiency and productivity. Writers, designers, and marketers can use generative AI tools to help them generate ideas, draft content, and streamline workflows. However, it also means that there may be job displacement as some tasks, such as content creation and curation, become automated. Therefore, it is important to embrace and adapt to these new technologies while also exploring how to harness them ethically and sustainably.

To harness technologies effectively, there are several steps you can take:

1. Stay informed: Keep up-to-date with emerging technologies and trends by reading industry publications, attending conferences and workshops, and networking with other professionals in your field.

1a. 5G Networks: The implementation of 5G networks is a game changer for the broadcasting industry, enabling faster and more reliable connections to support real-time high-quality multimedia services including live streaming, video on demand and remote productions.

1b. Virtual and Augmented Reality: Virtual and Augmented Reality technologies are expanding new ways for broadcasting. Virtual studios and augmented reality graphics can seamlessly integrate live video recordings with digital overlay objects, allowing the industry professionals to offer interactive storytelling.

1c. Artificial Intelligence: AI-enabled services such as voice-controlled interfaces, automatic captioning and machine learning systems are becoming more prevalent in the broadcasting industry. Advanced data analytics can also be used to help create personalized content and engage audiences more effectively.

1d. Cloud-based Workflows: Cloud-based workflows enable media production from anywhere in the world, allowing professionals to collaborate and work on the same project. This opens up new possibilities to reduce costs, streamline workflows and optimize resource utilization to provide high-quality content to the consumers with a shorter turnaround time.

1e. Interactive Live Streaming: Interactive live streaming brings an engaging experience to the audience by involving interactive elements such as live chat, polling, real-time feedback and social media integration during live streaming events.

2f. Generative AI is used in gaming to improve game design, create more realistic gaming experiences, and generate interactive game content. It can be used to create game levels and landscapes, generate non-player character dialogue, and design game assets such as weapons, vehicles, and characters. Generative AI can also be utilized to create unique and personalized game experiences for individual players, such as generating quests or challenges tailored to their playing style. Additionally, it can be used to improve game performance by predicting and adapting to player behavior, such as enemy AI behavior and player preferences.

• Streaming and cloud technology have revolutionized the broadcasting and gaming industries in recent years, offering new opportunities for content delivery and production. Here are some trends and applications for streaming and cloud technology in the broadcast industry:

• Live Streaming Services: Live streaming services offer broadcasters an effective way to reach audiences on multiple devices from anywhere. With cloud-based live streaming services, broadcasters can easily broadcast from remote locations, quickly deploy new channels, and scale services to meet audiences’ requirements.

• Cloud-based Production Workflows: The cloud provides a flexible and agile platform for media production processes, allowing for real-time collaboration, remote editing, and content storage. With the cloud, media professionals can work from anywhere, streamlining post-production workflows and reducing infrastructure costs.

• Content Delivery Networks (CDNs): Content delivery networks enable the distribution of media content over the internet to global audiences. They provide a reliable and scalable platform for video distribution, allowing broadcasters to deliver high-quality video and audio content to viewers.

• Personalization: Personalization is a growing trend in the broadcast industry, with broadcasters using streaming and cloud technology to tailor content to individual preferences. Cloud-based content operations systems use AI and machine learning algorithms to recommend content based on viewers’ watching habits and preferences.

• Multi-Platform Delivery: Streaming and cloud technology has enabled broadcasters to deliver content across multiple platforms simultaneously. With this technology, broadcasters can target audiences on linear TV, video-on-demand, social media platforms, and other digital channels.

There are several publications and resources available for broadcast industry professionals looking to stay up-to-date with emerging technologies including Broadcasting & Cable, TV Technology, Broadcasting World, Advanced Television and IBC365. These sources provides up-to-date news, insights, analysis and reviews of new technology trends and applications within the broadcasting industry.

2. Understand the technology: Dive deep into the technology tools that interest you and learn how they work, what they are capable of doing, and what their limitations are.

Broadcast technology tools are specialized hardware and software solutions used to capture, create, process, distribute, and transmit audio and video content in the broadcast industry. Here are some examples of broadcast technology tools, along with their capabilities and limitations:

2a. Cameras: Cameras capture audio and video content in various formats using lenses and sensors. They have limitations such as limited battery life, poor low-light performance, and limited dynamic range.

2b. Audio consoles: Audio consoles are used for mixing audio content, adjusting audio levels, and adding effects. They have limitations, such as high costs and complex operations.

2c. Video switchers: Video switchers are used to control multiple video sources and switch between them. They have limitations, such as limited inputs and outputs and high costs.

2d. Character generators: Character generators are used to create on-screen text and graphics. They have limitations, such as limited animation capabilities and limited font options.

2e. Video servers: Video servers store and play back video content. They have limitations, such as limited storage capacity and high costs.

2f. Production control systems: Production control systems manage and coordinate multiple technical elements of the production process. They have limitations, such as high costs and complexity.

2g. Audio routers: Audio routers are used to route audio signals to various destinations. They have limitations, such as high costs and limited routing options.

2h. Video routers: Video routers are used to route video signals to various destinations. They have limitations, such as high costs and limited routing options.

2i. Video monitors: Video monitors are used to display video content for monitoring and quality control. They have limitations, such as high costs and limited calibration options.

2j. Audio signal processors: Audio signal processors are used to enhance and manipulate audio signals. They have limitations, such as high costs and complex operation.

2k. Video encoders: Video encoders convert video content into various digital formats for transmission and distribution. They have limitations, such as limited encoding options and sometimes, degraded video quality.

2l. Video decoders: Video decoders decode video content from its digital format for viewing. They have limitations such as compatibility with only certain video codecs/formats.

2m. Satellite feeds: Satellite feeds are used for remote broadcasts, such as news reporting or live events. They have limitations, such as limited availability, limited bandwidth, and high costs.

2n. Teleprompters: Teleprompters display script and other prompts for presenters to read while looking directly into the camera. They have limitations, such as high costs and dependency on electricity.

2o. Video replay systems: Video replay systems are used to replay video content for instant replay, highlight packages, and analysis. They have limitations, such as high costs and limited storage capacity.

2p. Virtual studio technology: Virtual studio technology is used to create virtual sets in real-time broadcast. They have limitations, such as high costs and complex operations.

2q. Video asset management systems: Video asset management systems store and manage video content in various formats. They have limitations, such as limited storage capacity and compatibility with certain video codecs/formats.

2r. Audio processing equipment: Audio processing equipment is used to reduce noise, enhance tonal balance, and improve the sound quality of audio content. They have limitations such as limited amplitude (loudness) and processing capabilities.

2s. Transmitters: Transmitters are used to broadcast radio and TV signals. They have limitations such as limited ranges, vulnerability to weather, and the need for a proper frequency assignment.

2t. Test and measurement equipment: Test and measurement equipment is used to test and measure the quality of audio and video signals. They have limitations such as high costs and complex operations.

Overall, the capabilities and limitations of these broadcast technology tools depend on specific use cases, system interoperability, and advanced usage settings. Despite their limitations, these tools are essential for creating and distributing high-quality audio and video content for broadcast audiences worldwide.

3. Identify opportunities: Assess how these technologies can be used in your work or business to improve processes, increase efficiency, or boost productivity.

Generative AI can be used in your broadcast work or business to:

3a. Generate automated transcripts: AI can transcribe audio and video content automatically, making it easier to produce written content based on your broadcast.

3b. Enhance Production: AI can help reduce downtime and increase efficiency in broadcast production through the automation of routine tasks such as video editing, subtitling, or captioning.

3c. Personalize Content: AI can analyze viewer data to create targeted content resultantly enhancing viewership.

3d. Streamline Scheduling: AI can study patterns in broadcast data to help you schedule your programming and ad spots for optimum results.

3e. Improve News Coverage: AI can detect trending topics and stories mentioned on social media thus allowing for quick updates and analysis of data.

3f. Experiment: Don’t be afraid to experiment and try new things with the technology. Test different approaches, assess results and iterate your approach.

3g. Collaborate: Work with others to share knowledge, exchange ideas, and experiment together. Remember that collaboration often leads to better outcomes than working in silos.

3h. Consider ethical implications: Be responsible and thoughtful about the impact that technology has on society and individuals. Consider ethical implications of using technologies, and champion inclusivity and equity throughout your work.

Overall, harnessing technologies effectively requires a combination of knowledge, experimentation, collaboration, and ethical considerations.

Some gaming publications and their capabilities are:

• IEEE Transactions on Games – A scholarly journal that publishes original research and case studies related to games and game AI. It covers topics such as game theory, AI algorithms for game playing, interactive storytelling, and serious games for education and health.

• Journal of Game AI – An open-access online journal that publishes papers on game AI research, from decision-making algorithms to dialogue and speech generation, procedural content generation and more.

• AI and Games – A website that focuses on using AI in game design, including exploring the latest advances in AI technology, discussing game AI case studies in commercial games, and sharing practical game development examples.

• Game AI Pro – A book series that offers a collection of practical tips and techniques for game AI programming, including topics such as AI decision-making, pathfinding, game physics, and machine learning.

• Game Programming Gems – A book series that covers game programming topics in general, but has a section dedicated to game AI. The section provides practical solutions to common game AI problems that developers may encounter.

• Gamasutra – The Art & Business of Making Games – A website that covers topics related to game development, including design, programming, audio, and AI.

• AI Game Dev – A website that provides resources for game developers looking to implement AI in their games. It offers tutorials, articles, and code examples to help developers learn how to use different AI techniques, such as neural networks, decision trees, and rule-based systems.

• International Conference on Computational Intelligence in Games – A conference that brings together researchers and practitioners from academia and industry to discuss advances in game AI, computational intelligence, machine learning, and data mining.

• Foundations of Digital Games (FDG) conference – A conference that covers research and development in game design, game technology, and game AI. It includes sessions on generative storytelling, AI for player experience, and procedural content generation.

• International Conference on the Foundations of Digital Games – A conference that covers a range of topics related to digital games, including game AI, game design, and game development. It provides a forum for researchers and practitioners to share their findings and work in these areas.

• IEEE Conference on Games – A conference that focuses on computer games, board games, video games, and their applications. It covers topics such as AI for gaming, mobile games, virtual and augmented reality games, and game analytics.

• Entertainment Computing Journal – A journal that covers a range of topics related to entertainment computing, including game development, game AI, virtual and augmented reality, and interactive storytelling. It provides insights into the latest research and practical applications in these areas.

Generative AI can be used in gaming work or business in several ways to improve processes, increase efficiency, and boost productivity. Here are some examples:

  1. Procedural content generation – Using generative AI techniques like neural networks and genetic algorithms, you can generate game content such as levels, textures, and characters automatically. This saves time and effort required for manual content creation and allows for infinite possibilities in content creation.
  2. Automated Testing – Generative AI can help automate the process of testing games by generating test cases and running them automatically. This saves time and reduces the risk of human error in the testing process.
  3. Intelligent NPCs – Using generative AI, you can create non-playable characters with intelligent behaviors that can adapt and learn based on player interactions. This enhances the player experience and can increase engagement.
  4. Natural Language Processing – Natural language processing techniques can be used to create more immersive dialogue and storytelling experiences in games, allowing players to interact with the game in a more natural and fluid way.
  5. Game Balancing – Generative AI can analyze player interactions with the game and provide real-time feedback to game designers for balancing game mechanics and improving gameplay.

Overall, generative AI techniques can help game developers create games more efficiently, with more creativity, and with enhanced player experiences, ultimately leading to a more productive and profitable business.

Some popular publications for streaming and cloud technology trends in the broadcast industry are Streaming Media, MediaPost, Multichannel News, and TV Technology. These sources provide up-to-date news and in-depth analysis on the latest streaming and cloud technology trends and applications for the broadcast industry.

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Broadcast Basics: Digital, File Based Workflow

Digital file-based workflows for broadcast TV live and VOD (Video on Demand) allow for greater flexibility, efficiency, and cost-effective production, post-production, and distribution of video content. Here’s a brief overview of both workflows:

Broadcast TV Live Workflow:
– Cameras capture video content in real-time and feed the footage to a live switcher.
– The switcher cuts between different camera sources, creating a live program that is then encoded by an encoder.
– The encoder compresses the video in real-time to reduce its size and then sends it to a broadcast server.
– The broadcast server then distributes the content to a broadcasting system (such as cable TV or satellite).
– Viewers receive the video content and can watch it live on their TV or other devices.

Digital file-based workflows streamline this process by recording the content as digital files (rather than analog tapes) and storing them on file-based storage systems. This makes it easier to edit, process, and archive the content. Here’s how the digital file-based broadcast TV live workflow would look like:

– Cameras capture video content in real-time and feed the footage to a live switcher.
Router/ w/SFP gateway, transcodes signal if necessary
– The switcher cuts between different camera sources and records the program as digital files onto a file-based storage system.
– The files are then ingested into a video server, where they can be processed and managed for technical quality control, editing, or archiving.
– The server simultaneously encodes the content on-the-fly, reducing the burden on the encoder and speeding up the production process.
– The encoded versions are then distributed to the broadcasters, just like in the traditional broadcast TV live workflow, except there is a file-based distribution system enabling faster and more efficient deliveries.

VOD Workflow:
– Content is shot and recorded as digital files onto file-based storage systems.
– The digital files are then ingested into a post-production system, where they can be edited, color corrected, and sound-mixed.
– Once the content is finalized, it is sent through an encoder that compresses it to a suitable format and quality-level for online distribution.
– The output files are then stored on a video server or cloud storage, where they can be categorized, tagged, and managed according to metadata (such as title, genre, and release-date).
– Finally, the files are made available for viewers to access on-demand from various devices, such as tablets, phones, and smart TVs.

Digital file-based workflows have revolutionized the way broadcasters produce and distribute video content, providing greater flexibility, speed, and cost-effectiveness while maintaining high-quality standards. This workflow is becoming increasingly common in the media production field.

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Big Name Broadcasters Are Using Cloud-based Video Editing and Publishing Platforms

Wildmoka is a cloud-based video editing and publishing platform that allows broadcasters to easily produce and publish video content across multiple platforms. (This is NOT an advertisement, other service providers are listed below, read-on).

To note a few broadcasters utilizing Wildmoka: NBC Sports & News (OTT), RMC Sport, Concacaf, Sky, TennisTV, MLS, Big East, QatarTV, Discover+, ABS•CBN, BFM.TV, France.TV, and beinSports.

NBC is using Wildmoka to produce short-form video content for social media platforms like Twitter, Facebook, and YouTube, as well as longer-form content for the NBC website.

RMC Sport uses Wildmoka to quickly create highlights by automating the clipping and publishing process.

Concacaf uses Wildmoka to provide match highlights and create promotional content.

Sky uses Wildmoka’s platform for real-time highlight creation and publishing across all platforms.

Tennis TV uses Wildmoka to provide live streaming, highlights, and archive content of tennis matches.

MLS uses Wildmoka to produce highlights and promotional content for their social media channels.

Qatar TV uses Wildmoka for real-time video editing and highlight creation during live events.

Big East Conference uses Wildmoka’s platform to create highlights and digital content from its live sporting events to engage with fans and grow its audience.

Discover+ is using Wildmoka to automate personalized video content for its users.

ABS-CBN uses Wildmoka’s platform to create highlights and produce digital content faster.

BFM.TV and France.TV use Wildmoka to create engaging video content by quickly curating and publishing user-generated content.

BEIN Sports uses Wildmoka for content production, particularly for their coverage of international sports events.

One of the major benefits of using Wildmoka is the speed and efficiency with which it allows Broadcasters to produce and publish their video content. The platform’s cloud-based architecture enables real-time editing, which means that the production team can quickly create and publish videos without the need for extensive post-production work. This is crucial for because it allows them to be more responsive to breaking news stories and to stay relevant in a fast-paced media environment.

Wildmoka also offers advanced analytics tools that allows Broadcasters to track the performance of their digital video content across different platforms. These tools provide insights into audience engagement, reach, and other key metrics that can help optimize video content and maximize its impact.

Overall, use of Wildmoka has helped streamline the video production process and increase the reach and engagement of their video content.

What is the basic workflow?

  1. Ingestion: The first step involves importing video content into Wildmoka’s cloud-based platform from various sources such as live feeds, archives, or social media.
  2. Curation: The content is then curated, and clips are created by either manually selecting the highlights or by setting up automated clipping rules using AI-based algorithms.
  3. Editing: The edited clips can be enhanced or edited further using Wildmoka’s cloud-based video editing tools to add graphics, text overlays, and effects.
  4. Publishing: The final edited clips are then published to various platforms such as social media, websites, or mobile applications, either manually or using automated publishing workflows.

Wildmoka’s platform streamlines the entire video production workflow, making it faster and more efficient for media companies to create, edit, and publish their content to multiple platforms.

Here are 25 other companies similar to Wildmoka, and how they differentiate themselves:

1. Vidyard – Vidyard is a video marketing platform that specializes in personalized video campaigns and analytics.

2. Brightcove – Brightcove is a leading video hosting and streaming platform for enterprise businesses.

3. Wistia – Wistia is a video hosting and analytics platform that specializes in video marketing for SMBs.

4. Animoto – Animoto is a cloud-based video creation platform that offers templates and customizable features for businesses.

5. Magisto – Magisto is a video creation platform that uses artificial intelligence to automatically create video content from user-submitted media.

6. Viddyoze – Viddyoze offers a user-friendly platform for creating and editing professional-quality video content.

7. Kapwing – Kapwing offers online video editing tools and templates for creating social media-friendly content.

8. OpenReel – OpenReel is a remote video capture platform that allows businesses to record and edit high-quality video content from anywhere in the world.

9. Lumen5 – Lumen5 is a video creation platform that uses artificial intelligence to create professional-quality videos from text-based content.

10. InVideo – InVideo offers an easy-to-use interface for creating video content with customizable templates and advanced editing tools.

11. Renderforest – Renderforest is an online video creation platform that offers a variety of templates for creating video intros, animations, presentations, and more.

12. Zoomforth – Zoomforth offers a video and media management platform for businesses that need to securely store and share video content.

13. Soapbox – Soapbox is a video creation platform designed for businesses that need to create and share video content for internal communication and training.

14. Uscreen – Uscreen offers a subscription video-on-demand platform for businesses looking to monetize their video content.

15. Hippo Video – Hippo Video is a video marketing and sales enablement platform that specializes in personalized video campaigns and lead generation.

16. Biteable – Biteable offers an online video creation platform with customizable templates and drag-and-drop editing functions.

17. Visme – Visme offers an all-in-one platform for creating visual content, including video content and animated graphics.

18. Powtoon – Powtoon is a video creation platform that specializes in animation and whiteboard videos for business and education.

19. CloudApp – CloudApp offers a screen recording and video creation platform for businesses looking to create and share instructional video content.

20. Qumu – Qumu is a video management and delivery platform for businesses that need to securely store and distribute video content.

21. Shakr – Shakr offers a platform for creating professional-quality video ads with customizable templates and easy-to-use editing tools.

22. ScreenFlow – ScreenFlow is a screen recording and video editing platform for MacOS users.

23. Vyond – Vyond offers an animation and video creation platform that specializes in creating explainer videos for business and education.

24. Animaker – Animaker is a cloud-based video creation platform that offers customizable templates and drag-and-drop editing functions for animated video content.

25. Wave.video – Wave.video is an all-in-one video marketing platform that offers customizable templates and easy-to-use editing tools for creating social media-friendly video content.

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Lights, Camera, Safety: OSHA and EHS Guidelines in Film and TV Production

OSHA (Occupational Safety and Health Administration) and EHS (Environmental Health and Safety) are regulatory bodies that set workplace safety standards for employees and organizations in the United States. These standards apply to all industries, including the film and television production industry. 

In a broadcast studio and on-location field, there are a variety of hazards and risks that need to be addressed to maintain a safe work environment. Potential hazards in a studio include electrical equipment, trip hazards, and heavy lighting equipment, while dangers on-location could include extreme weather conditions, heavy camera equipment, and dangerous stunts.

Production companies and studios are responsible for implementing safety measures to ensure the health and safety of their employees, cast members, and crew. This includes providing proper training, protective equipment, and ensuring compliance with OSHA and EHS standards.

In addition to safety, the production process requires extensive planning and organization, from casting to filming to editing, in order to create a successful project. The studio or production company typically provides the infrastructure for the entire process, including equipment, crew, and facilities, as well as hiring key personnel such as directors, writers, and producers.

Overall, the success of film and television production depends on strict adherence to OSHA and EHS guidelines, effective planning, and the ability to work efficiently both in the studio and on-location.

To comply with OSHA and EHS guidelines and ensure a safe and healthy work environment for its employees, a film and television production company typically provides the following infrastructure:

1. Protective equipment: This could include hard hats, safety goggles, ear protection, gloves, and other equipment that can provide protection to the crew against potential hazards.

2. Emergency equipment: Fire extinguishers, first-aid kits, automated external defibrillators (AEDs), and other equipment could be provided to handle potential emergencies on the set.

3. Rigging equipment: For lighting, sound, and cinematography, specialized rigging equipment is necessary. The company should ensure these rigging systems are inspected and maintained regularly.

4. Controlled access: Entrance to certain areas on the set, such as building exteriors or areas with hazardous materials, should be restricted in order to ensure the safety of the crew.

5. Safety personnel: The production company should also provide trained safety personnel during all phases of filming to identify hazards, address possible risks, and ensure that OSHA and EHS guidelines are being followed.

6. Training programs: The production company should provide training to all crew members on emergency procedures, safe work practices, and the proper use of protective equipment and rigging systems.

These are just a few examples of the infrastructure that a film and television production company may provide to comply with OSHA and EHS guidelines. The specific measures taken would depend on the location, scope, and nature of the production.

The specific training programs that a film and television production company should provide to its crew members in order to ensure compliance with OSHA and EHS guidelines include:

1. Hazard Communication training: This program covers the methods used to inform employees of the presence, hazards, and location of dangerous chemicals on the set.

2. Personal Protective Equipment (PPE) training: This program covers the proper use of PPE and how to select, fit, maintain, and wear the equipment.

3. Rigging and Lifting training: This program covers rigging techniques, how to lift and move equipment safely, and proper use of fall protection systems.

4. Emergency Action Plan (EAP) training: This program covers the response procedures for emergencies or accidents on the set, including medical emergencies, fires, and natural disasters.

5. Electrical Safety training: This program covers electrical safety protocols, how to identify electrical hazards on the set, and safe work practices when using electrical equipment.

6. Environmental Health and Safety (EHS) training: This program covers general EHS principles and practices, including hazard recognition, accident prevention, and the safe use and handling of hazardous materials.

7. Site-Specific Safety training: This program covers safety protocols that are specific to the filming location, including location-specific hazards, safety procedures, and emergency protocols.

Overall, the specific training programs required by a film and television production company depend on the nature of the production, the equipment used, and the filming location, and should be designed to address the unique hazards and risks associated with the production.